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Posts tagged: Writing

ComposerFocus & RyeStory

Now that I’m back from Romania, I have been gearing up for another fun winter of work, and among my developments has been a series of demos for Epic World, and Vir2 Violence (among other things).

But in addition to those, I was recently approached to write tutorial articles for a site called ComposerFocus — which I highly recommend you visit. The articles will primarily focus on teaching techniques and workflows to aspiring film/game composers, as well as comparing and showcasing some of the tools we use and discussing their relative merits.

My first article introduces and explores the usage of Convolution Reverb as a sound design tool for ambient effects and you can find it HERE. More will come soon, so keep an eye on the site for updates!

Meanwhile, musically I just recently finished a series of interview scores for an initiative from my university that seeks to make new students more comfortable by giving them an opportunity to tell the world about why they chose the school, what their aspirations are, etc. I had the opportunity to provide the subtle and ambient musical scores for the interview clips, and you can check out the videos on YouTube and the music on its own right here!

RyeStory Interviews by Mathazzar